GTA leader professor Kristine Jørgensen is looking for research assistants in two projects; one associated with the Games and Transgressive Aesthetics project: Stillinger som vitenskapelig assistent (timebasis) Ønsker du en fleksibel studiejobb som kan kobles til ditt eget masterprosjektet? Er Continue reading Seeking Research Assistants (in Norwegian)
Game culture is sometimes described as a contested space. As games have matured as a medium, more games are addressing political and value-oriented topics. As game culture become a more diverse space, discussions about whose what games are and who Continue reading New GTA related project: Videogame player experiences of game culture as a political arena
Call for Papers: The Taboos of Game Studies (extended abstract deadline Feb 24, 2020) Editors: Kristine Jørgensen (University of Bergen) and Riccardo Fassone (University of Torino) The next issue of the Italian journal of game studies G|A|M|E (http://gamejournal.it/) welcomes contributions Continue reading Call for Papers: Special issue on the Taboos of Game Studies in G|A|M|E
As the GTA project is slowly wrapping up, there are new endeavors that are inspired by it. Comedy and humor has a lot in common with transgression – and a new book on games and comedy is in the making, Continue reading Call for chapters: Games and Comedy – DEADLINE EXTENDED to Oct 31!
In March 2019, I made a trip to several U.S. cities. At most of the stops, I was promoting my book Gaming the Iron Curtain, which has little to do with monsters, although it is about transgressions – namely the Continue reading Check your bestiaries: Politics of Monsters in Video Games (Monster show hits the road, part 3)
We are proud to announce that the fruits of our research now can be harvested in these two publications: Jørgensen, K. and Karlsen F. (eds.) (2019). Transgression in Games and Play. MIT Press DiGRA Nordic ’18: Proceedings of 2018 International Nordic Continue reading Publications!
Wednesday Nov 28, 2018: Venue: Media City Bergen, Lars Hilles gate 30 11.30-13.00 – Lunch at Media City Bergen (Restaurant area, ground floor) 13.00-15.00 – Evaluation meeting (Press room, first floor, Media City Bergen) 13.00-13.30 – Presentation of the project Continue reading Program: GTA Evaluation Meeting
It is about time to post an update on my monster research. This Spring, I travelled to conferences to share my research about monsters, and to discuss and develop it with an international roster of colleagues. And once again, I Continue reading Monster show hits the road, part 2: Terror in Toronto & Macabre in Moscow
Even the best of games will have hit and miss moments. This is particularly so when a game tries, but fails to provoke a strong gut reaction. Such as when using torture. Torture in digital games are often quite problematic. Continue reading When torture doesn’t work
When: Friday May 25, 09.30-17.00 Venue: Media City Bergen, 2nd floor (Seminar room 2, UiB) NB: If you are arriving late and have problems entering the venue, register as Kristine Jørgensen’s guest at the registration screens in the foyer at Continue reading Seminar: Existence and Emotion in Play