Monster show hits the road, part 2: Terror in Toronto & Macabre in Moscow

It is about time to post an update on my monster research. This Spring, I travelled to conferences to share my research about monsters, and to discuss and develop it with an international roster of colleagues. And once again, I Continue reading Monster show hits the road, part 2: Terror in Toronto & Macabre in Moscow

Call for Papers: Death and Macabre Aesthetics in Games, Moscow, May 12-13 2018

On May 12-13, the Russian State University for the Humanities will be hosting its third game studies conference, with the theme “Death and Macabre Aesthetics in Games” – this should be of interest to anyone interested in games and transgressive aesthetics. Continue reading Call for Papers: Death and Macabre Aesthetics in Games, Moscow, May 12-13 2018

Monster show has hit the road: On Bioshock’s splicers and the AI of Alien: Isolation

Last November and December were quite hectic on the monster front. A lot of new literature on monsters came out, such as the Cambridge Companion to American Gothic, the Zombie Theory reader and the special issue of Women, Gender & Continue reading Monster show has hit the road: On Bioshock’s splicers and the AI of Alien: Isolation

Monster diary, part 3: Two lessons from ancient and medieval monsters

As I noted in my previous post, video game monsters have so far not attracted too much attention of scholars. Thanks to some of the readers and colleagues, I have since read additional work that I previously missed or forgot Continue reading Monster diary, part 3: Two lessons from ancient and medieval monsters

Monster diary, part 2: Reflections on the monsters of my youth

As I promised last time, I am going to write a bit about my personal encounters with video game monsters. A part of my project is empirical research into how players experience and interact with in-game monsters. A logical preparatory Continue reading Monster diary, part 2: Reflections on the monsters of my youth

Call for panel participants: Demystifying video game monsters at SCMS 2018

This is Jaroslav speaking again! After taking the monster show to CEEGS 2017 with Daniel Vella this September, I’d like to bring it to North America. I’m going to submit a panel proposal to SCMS 2018 (Toronto). If you’re interested Continue reading Call for panel participants: Demystifying video game monsters at SCMS 2018