Check your bestiaries: Politics of Monsters in Video Games (Monster show hits the road, part 3)

In March 2019, I made a trip to several U.S. cities. At most of the stops, I was promoting my book Gaming the Iron Curtain, which has little to do with monsters, although it is about transgressions – namely the Continue reading Check your bestiaries: Politics of Monsters in Video Games (Monster show hits the road, part 3)

Monster show hits the road, part 2: Terror in Toronto & Macabre in Moscow

It is about time to post an update on my monster research. This Spring, I travelled to conferences to share my research about monsters, and to discuss and develop it with an international roster of colleagues. And once again, I Continue reading Monster show hits the road, part 2: Terror in Toronto & Macabre in Moscow

Monster diary, part 3: Two lessons from ancient and medieval monsters

As I noted in my previous post, video game monsters have so far not attracted too much attention of scholars. Thanks to some of the readers and colleagues, I have since read additional work that I previously missed or forgot Continue reading Monster diary, part 3: Two lessons from ancient and medieval monsters