Date: Monday, May 22, 2017 Location: University of Bologna, Dipartmenti Arti, room: Salone Marescotti (1st floor on the left). Via Barberia 4. Diverting from a focus on games and gaming, game studies currently pays growing attention to play, playfulness, and play Continue reading Program: Researching the Transgressive Aspects of Gaming and Play Seminar
The Games and Transgressive Aesthetics research project is proud to announce the GTA Seminar for 2017, this time in beautiful Bologna: Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference) University of Bologna, May 22, 2017 Diverting Continue reading Call for Abstracts: Seminar on Researching the Transgressive Aspects of Gaming and Play
I’m proud to announce that the first academic publication based in research conducted in the Games and Transgressive Aesthetics project now is published in a special issue in Game Studies: The International Journal of Computer Game Research on war games! Game Continue reading First project publication now online!
We are conducting a study which explores how players experience controversial content when playing games, and what content they find uncomfortable, thought-provocative offensive when playing. In the study, participants will play a game at home and fill in a gameplay Continue reading We need more participants!
It should be easy to argue that a violent death is transgressive; that murder is a transgression is pretty obvious, but the depiction and the “virtual” experience of it is a lot more complicated. Fiction is saturated with gruesome death Continue reading The death of a cleric
Because games often evoke strong emotions regardless of their aesthetic quality, we want to offer a distinction that can make it possible to discuss the aesthetics and poetics of disturbing and provocative games without resorting to normative or moral arguments. Continue reading Games and Transgressive Aesthetics: A Manifesto
This summer, Playdead – developer of the critically acclaimed Limbo – released their much anticipated second game, Inside. Researchers in the Games and Transgressive Aesthetic have played the game, and we present here our impressions of the game – as Continue reading Playdead’s Inside: A dialogue review
Even with only four people the interview room feels crowded. Two stern, bearded men sit behind the desk, interrogating the young girl from Afghanistan sitting in from of them. She’s shrinking in her chair, while they bombard her with their Continue reading Refugees welcome
We are conducting a study which explores how players experience controversial content when playing games, and what content they find uncomfortable, thought-provocative offensive when playing. In the study, participants will play a game at home and fill in a gameplay Continue reading We are looking for participants for our gameplay journal study!
The Transgression in Games and Play Workshop is soon coming up, and here is some information for participants. This workshop is a paper workshop for the upcoming anthology Transgression in Games and Play (eds. Jørgensen and Karlsen), and by invitation Continue reading Transgression in Games and Play Workshop Program