Publications

Here all academic, popular and journalistic publications will be listed.

Books:

Mortensen, T. E., Jørgensen, K. (2020). The Paradox of Transgression in Games. Routledge.

Jørgensen, K., Karlsen, F. (eds.) (2019): Transgression in Games and Play. MIT Press.

Academic peer-reviewed publications: 

Švelch, J. (2020). “Should the Monster Play Fair? Reception of Artificial Intelligence in Alien: Isolation. Game Studies vol 20, issue 2.

Švelch, J. (2019). “Always Already Monsters—BioShock’s (2007) ‘Splicers’ as Computational Others”. Nordlit 42. 

Jørgensen, K. (2019). “Understanding War Game Experiences: Applying Multiple Player Perspectives to Game Analysis». Hammond, P. and Pötzsch, H. (eds.). War Games: Memory, Militarism, and the Subject of Play. Bloomsbury

Jørgensen, K. (2019). “Dead Rising and the Gameworld Zombie”. Webley, S.J., Zackariasson, P. (eds.): The Playful Undead and Video Games. Critical Analyses of Zombies and Gameplay. Routledge.

Bjørkelo, K.A. (2019): “‘It Feels Real to Me’: Transgressive Realism in This War of Mine. Jørgensen, K., Karlsen, F. (eds.): Transgression in Games and Play. MIT Press.

Jørgensen, K. (2019): “When is it Enough? Uncomfortable Game Content and the Transgressions of Player Taste”. Jørgensen, K., Karlsen, F. (eds.): Transgression in Games and Play. MIT Press.

Bjørkelo, K.A., Jørgensen, K. (2018): “The Asylum Seekers Larp: The Positive Discomfort of Transgressive Realism”. Proceedings of DiGRA Nordic 2018. 

Švelch, J. (2018). “Encoding monsters: “Ontology of the enemy” and containment of the unknown in role-playing games”. Philosophy of Computer Games Conference 2018

Jørgensen, K. (2016): “The Positive Discomfort of Spec Ops: The Line”Gamestudies, vol 16, issue 2.

Media contributions:

Lønningen, P. (2016). “Feature: Derfor elsker mediene å frykte voldelige dataspill”. Gamer.no, May 26.

Commentaries:

Karlsen, F., Jørgensen, K. (2019). “Voldsskildringer tar for mye plass.” Aftenposten, Apr 9.

Bjørkelo, K.A. (2019). “Er det ein samanheng mellom drapa i Christchurch og spelkulturen?” Fri Tanke, Mar 29.

Jørgensen, K. (2015). “Hvordan oppleves kontroversielt innhold i spill?”. Spillpikene, Feb 15.

Media coverage:

Grindhaug, J.H. (2017). “Jeg tror forskningen min kan bidra til mindre fordommer mot spill.” Pressfire, Jun 6.

Strand, H.K. (2014). “Skal forske på dataspill i 3,5 år”. På Høyden, Dec 11.

Pedersen, K. (2014). “Får millioner til spillforskning”. Bergens Tidende, Dec 10.

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